Intense Two-Player Strategy: 7 Wonders: Duel is designed specifically for two players, offering an intense strategic experience. Age-Appropriate: While recommended for ages 10 and up, this game can be enjoyed by a variety of age groups. Challenging Gameplay: The game's complexity is a testament to its depth.. Ironsworn is designed for 2-player shared-gm play. Scarlet Heroes is designed for 1-player 1-gm. Gumshoe one-to-one is made for one GM and one player. Cthulhu Confidential and Night's Black Agents: Solo Ops are two that I can think of. I think the newer games have these rules as standard, built-in options.

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Mythic is an adventure-based 2-player TTRPG where everything players need is generated by the game itself, meaning DMs only have to do a few minutes of quick preparation instead of having an elaborate game set up for their partner beforehand. This also means Mythic can be set up and then played without a DM as well, and can support solo players or larger groups in addition to the typical two.. 7 Wonders Duel. 7 Wonders Duel is a two-player version of 7 Wonders, a card game where players face off as opposing civilizations trying to grow and expand their empires.Over the course of three.